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StuG’s Over the Bug ETO (id:#67195)
(Grumble Jones ID: GJ151)   [next]   [previous]
Bransk, Ukraine 1941-06-23 (13 others)
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Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianGerman
100%

Overview:

On the first day of Operation Barbarossa, the Germans and their many Axis partners began crossing the frontier on their quest to conquer the Soviet Union. In Army Group Center, the initial German forces were busy crossing the Bug River. Three German Infantry Divisions, the 137th, 263rd and 292nd began crossing the Bug and moving toward Bransk. In support were the StuG’s of StuG-Abteilung 226. The StuG’s would spend the morning hours waiting on construction of a bridge strong enough to carry their weight. Once across the Bug, the StuG’s went quickly into action against counter-attacking Soviet armor. On the 23rd, the 226 was in Bransk along with the Recon Battalion of the 263rd Infantry Division. It wasn’t long after sunrise, that Soviet armor and infantry could be seen headed towards Bransk. The StuG’s and Recon Battalion dug in and prepared to meet this next counterattack.
Attacker: Russian (86th Rifle Division with 27th Tank Division)
Defender: German (Sturmgeschütz-Abteilung 226 & Aufklaerungs-Abteilung 263rd Infanterie Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:8.0
AFVs: A:12
T-26S M37 x 9
BA-20 x 3

AFVs: D:5
StuG IIIB x 3
SPW 250/1 x 2

Guns: A:0
PTRD-41 ATR x 2
D:1
3.7cm PaK 35/36
PzB 39 ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: NQ (A20.3): NA
Map Board(s):
70 Show/hide map dependencies
PublicationBoard
ASL Action Pack #1070
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-10-05(D) Dan Best vs Kermit Mullins Russian win2 hrsFirst to play and post.
2025-10-05(A) Kermit Mullins vs Dan Best Russian win2 hrsGerman 37L did great damage to the Russian armor on Turns 1 and 2, but then MALF'd. The STUG's got in their licks, but two of the three STUG's would be knocked out (one due to a CRIT Hit) by the T-26's. On Turn 4, the Russians had two mobile tanks left and two immobilized tanks with 3 of them having MALF'd guns. But the final STUG was swarmed by the Russian Commissar and a 4-4-7 and knocked in Close Combat for the immediate Russian victory.
View all or balance report
ActionDate
grumblejones Added a playing2025-10-06 00:22:54
Danno Added a playing2025-10-05 23:48:04
Hutch Modified the gps location2025-09-03 15:19:25
Hutch Modified the Unit Elements2025-09-03 10:58:42
Hutch Modified the gps location2025-09-03 10:26:25
FileDescriptionUserViews
(GJ-151.jpg)Imagegrumblejones55
(_85766794_thinkstockphotos-92821902-1.jpg)Imagegrumblejones52
(IMG_2783.png)ImageHutch53
PDF Version of the Scenario Card. (GJ-151.pdf)Misc.grumblejones66
(IMG_2784.gif)Map ImageHutch53
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Statistics:
Avg Rating: 9.00Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 7.4 hours
Recorded Games: 1
Archive recorded plays:
Russian1
German0
Drawn:0

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